The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2020-10-17 05:39 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Harmonic Resonance: THE FIIIIINAL PLOT POST
When last we left our intrepid heroes, they’d ventured into Backstage to try to implant an inoculation against viral dreams, but were halted by distrustful Volksgeist Spirit Companions who feared the unforeseen damage they might do. On Aratta Skyhook, people began coming together in protest of the totalitarian behaviors of the local Orthopraxic Council, but the Council had not yet mended their ways.
It’s been a rough week for many of us, for a variety of reasons, and some of the threads and plots have been stalled without resolution to indicate to the mod team what we need to write next. That’s not anything anyone’s doing wrong - but we want to be sure to write a mingle people won’t bounce off of. Matt’s initial notes for this mingle felt, frankly, too much like railroading the plot, and that’s not how any of us want the last mingle to go.
So: here we have a plotting post without any certain, pre-determined prompts. The situations Backstage and in Aratta are still unfolding, still at a crisis point.
What we’d like in the plotting post below is for each player to state one thing they want to try this week, and one question about the situation they still have. These can be solo notions or group collaborations. As plotting goes up over the next 24 hours, we’ll work these ongoing efforts and questions into our prompts, as many as we can without creating a text-wall players might bounce off of, and we’ll provide each player who comments with at least a partial answer or clue to their question, so that the threads in this mingle will involve characters putting pieces together and pooling efforts in their threads, rather than having to wait on mod schedules and brains to provide exposition.
Then, tomorrow, early on the 18th, we’ll post the final Jaunt mingle, and we can bring the threads together and find out how, exactly, the Travelers and Dreamers are going to save the day.
If any of this feels too misty or open-ended and you’re not sure where to go with this, please let us know that, too, so we can find a different approach to cracking this mingle and bringing the Jaunt to a successful and collaborative conclusion.
One additional question: who would be interested in playing a wild Volksgeist or someone else's Spirit Companion this week? There's a whole category of privileged information we can give to anyone threading as a Spirit Companion that we can't hand out otherwise.
It’s been a rough week for many of us, for a variety of reasons, and some of the threads and plots have been stalled without resolution to indicate to the mod team what we need to write next. That’s not anything anyone’s doing wrong - but we want to be sure to write a mingle people won’t bounce off of. Matt’s initial notes for this mingle felt, frankly, too much like railroading the plot, and that’s not how any of us want the last mingle to go.
So: here we have a plotting post without any certain, pre-determined prompts. The situations Backstage and in Aratta are still unfolding, still at a crisis point.
What we’d like in the plotting post below is for each player to state one thing they want to try this week, and one question about the situation they still have. These can be solo notions or group collaborations. As plotting goes up over the next 24 hours, we’ll work these ongoing efforts and questions into our prompts, as many as we can without creating a text-wall players might bounce off of, and we’ll provide each player who comments with at least a partial answer or clue to their question, so that the threads in this mingle will involve characters putting pieces together and pooling efforts in their threads, rather than having to wait on mod schedules and brains to provide exposition.
Then, tomorrow, early on the 18th, we’ll post the final Jaunt mingle, and we can bring the threads together and find out how, exactly, the Travelers and Dreamers are going to save the day.
If any of this feels too misty or open-ended and you’re not sure where to go with this, please let us know that, too, so we can find a different approach to cracking this mingle and bringing the Jaunt to a successful and collaborative conclusion.
One additional question: who would be interested in playing a wild Volksgeist or someone else's Spirit Companion this week? There's a whole category of privileged information we can give to anyone threading as a Spirit Companion that we can't hand out otherwise.
Re: QUESTIONS THAT NEED ANSWERING
(You do not literally have to roll said dice, just, 4-48 hours, as suits threading plans / Psychic Healing plans).
Re: QUESTIONS THAT NEED ANSWERING