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synodiporia_ooc2020-10-17 05:39 pm
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Harmonic Resonance: THE FIIIIINAL PLOT POST
When last we left our intrepid heroes, they’d ventured into Backstage to try to implant an inoculation against viral dreams, but were halted by distrustful Volksgeist Spirit Companions who feared the unforeseen damage they might do. On Aratta Skyhook, people began coming together in protest of the totalitarian behaviors of the local Orthopraxic Council, but the Council had not yet mended their ways.
It’s been a rough week for many of us, for a variety of reasons, and some of the threads and plots have been stalled without resolution to indicate to the mod team what we need to write next. That’s not anything anyone’s doing wrong - but we want to be sure to write a mingle people won’t bounce off of. Matt’s initial notes for this mingle felt, frankly, too much like railroading the plot, and that’s not how any of us want the last mingle to go.
So: here we have a plotting post without any certain, pre-determined prompts. The situations Backstage and in Aratta are still unfolding, still at a crisis point.
What we’d like in the plotting post below is for each player to state one thing they want to try this week, and one question about the situation they still have. These can be solo notions or group collaborations. As plotting goes up over the next 24 hours, we’ll work these ongoing efforts and questions into our prompts, as many as we can without creating a text-wall players might bounce off of, and we’ll provide each player who comments with at least a partial answer or clue to their question, so that the threads in this mingle will involve characters putting pieces together and pooling efforts in their threads, rather than having to wait on mod schedules and brains to provide exposition.
Then, tomorrow, early on the 18th, we’ll post the final Jaunt mingle, and we can bring the threads together and find out how, exactly, the Travelers and Dreamers are going to save the day.
If any of this feels too misty or open-ended and you’re not sure where to go with this, please let us know that, too, so we can find a different approach to cracking this mingle and bringing the Jaunt to a successful and collaborative conclusion.
One additional question: who would be interested in playing a wild Volksgeist or someone else's Spirit Companion this week? There's a whole category of privileged information we can give to anyone threading as a Spirit Companion that we can't hand out otherwise.
It’s been a rough week for many of us, for a variety of reasons, and some of the threads and plots have been stalled without resolution to indicate to the mod team what we need to write next. That’s not anything anyone’s doing wrong - but we want to be sure to write a mingle people won’t bounce off of. Matt’s initial notes for this mingle felt, frankly, too much like railroading the plot, and that’s not how any of us want the last mingle to go.
So: here we have a plotting post without any certain, pre-determined prompts. The situations Backstage and in Aratta are still unfolding, still at a crisis point.
What we’d like in the plotting post below is for each player to state one thing they want to try this week, and one question about the situation they still have. These can be solo notions or group collaborations. As plotting goes up over the next 24 hours, we’ll work these ongoing efforts and questions into our prompts, as many as we can without creating a text-wall players might bounce off of, and we’ll provide each player who comments with at least a partial answer or clue to their question, so that the threads in this mingle will involve characters putting pieces together and pooling efforts in their threads, rather than having to wait on mod schedules and brains to provide exposition.
Then, tomorrow, early on the 18th, we’ll post the final Jaunt mingle, and we can bring the threads together and find out how, exactly, the Travelers and Dreamers are going to save the day.
If any of this feels too misty or open-ended and you’re not sure where to go with this, please let us know that, too, so we can find a different approach to cracking this mingle and bringing the Jaunt to a successful and collaborative conclusion.
One additional question: who would be interested in playing a wild Volksgeist or someone else's Spirit Companion this week? There's a whole category of privileged information we can give to anyone threading as a Spirit Companion that we can't hand out otherwise.
VOLKSGEIST/SPIRIT COMPANION VOLUNTEERS
QUESTIONS THAT NEED ANSWERING
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Ability for the Travelers' and Cantors' songs to integrate the new Role: 50%
Probability the the same integration would be be effective for Diabolins and Synthetics: 50%
How much riskier that would be: 200%
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If need be he'll use Kickstart or Brainstorm on that question.
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What might do so: Brainstormed: their presumptions are based on a need for control, and a fear of loss of control. To change them, there are three options:
-remove the possibility of control
-remove their desire for control
-convince them control is established
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I think the rest of mine are just wondering what they can do at this point.
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Another hint would be: safely for whom?
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Alternatively, they could ask their Familiars for ideas.
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The Familiars will say the connection is supposed to be as simple as being open to it.
The Tesserae will say they ARE open to it...
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*(they seem to have a greater degree of minute individual variation in their perspectives, but the baseline, the average, is the same between groups)
Re: QUESTIONS THAT NEED ANSWERING
...Ideally, he kind of wants to see QC strong enough that any future roles showing up won't cause havoc.
Re: QUESTIONS THAT NEED ANSWERING
He can correlate which of the new anomalous patterns in the web are Cantors, which are Diabolin, which are Synthetics, and which are remnants of the Conductor/Aratta Meme Nightmare Broadcast.
Which means he can tell that of those four, only the Conductor/Aratta Meme pattern is weakening the structure... even though the Spirit Companions are treating all four anomalies the same.
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Volksgeisters? Volksgeistim? idfk man it's 4:30 AM
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THINGS TO TRY
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- a greater understanding of the fears and actions of the Spirit Companions
- a willingness by the Spirit Companions to trust in the unknown'
- an understanding of what is to be fixed, and what fixing it means
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(Convince them their twisted ideas are hurting people, that forcing people to bend this way will make the whole thing collapse, etc.)
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normally i'm smarter but work... hurt...)(no subject)
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If it looks like people are losing heart he can and will do an Big Speech which will bolster the willpower of anyone who hears it.
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Raidou was also supposed to be helping with the Singing Backstage, iirc. He has Siren Magic; I don't know if the proof submitted for Performance Creativity Magic was sufficient or if that would synergize in any way with Siren Magic, but that might be a thing too.
Yukki, I think, wanted to find a way to let the Hecatite homeworld know what their Aratta branch is up to lately, and if that doesn't get them to cut it out possibly expose them more widely. Minako and Cassandra I have no ideas for.
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Re: THINGS TO TRY