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Harmonic Resonance Week Three Plotting
Last Week, In Harmonic Resonance...

As more people became Conductors, Travelers faced their own worst nightmares, crawling out of Liminal Space. A journey to Aratta Skyhook in the Waking World discovered ominous connections. And Grant was assigned baby-sitters.
This Week, In Harmonic Resonance...
Ia & Ib.
Cards on the Table. Travelers, Conductors, and other Dreamers meet at Hushabye Meadow to share all the information that’s been uncovered in the last week, and to discuss next steps. There will be one toplevel on the mingle for just dropping exposition, for those who want to read and catch up, and a second toplevel for group discussion.
II.
Opening The Way. Collaborating, Travelers and Dreamers manage to open a stable portal to Aratta Skyhook, enabling any who wish to investigate the Waking World side of things to do so. But fitting in on Aratta may not be easy… contact the mods here for any information or further prompts needed for this investigation.
III.
The Fall of Mount Widdershins. One of Questing Country’s floating islands falls out of the sky - an almost unprecedented ‘natural disaster.’ Dreamers and Travelers struggle with the dream-magic and work to understand and clean up after the calamity.
IV.
Quests. Several different Quests have been mounted, both last week and this week, including a Quest to find Shacklebreaker. Groups of Dreamers Questing together can plan here, and contact the mods here for any information or further prompts they need.
V.
Wild Card. This is the halfway point of the last Jaunt. If you have a creative, off-the-wall idea for tricks, shortcuts, longshots, or other curveballs, plot it here, and contact the mods here for any information or further prompts they need.

As more people became Conductors, Travelers faced their own worst nightmares, crawling out of Liminal Space. A journey to Aratta Skyhook in the Waking World discovered ominous connections. And Grant was assigned baby-sitters.
This Week, In Harmonic Resonance...
Ia & Ib.
Cards on the Table. Travelers, Conductors, and other Dreamers meet at Hushabye Meadow to share all the information that’s been uncovered in the last week, and to discuss next steps. There will be one toplevel on the mingle for just dropping exposition, for those who want to read and catch up, and a second toplevel for group discussion.
II.
Opening The Way. Collaborating, Travelers and Dreamers manage to open a stable portal to Aratta Skyhook, enabling any who wish to investigate the Waking World side of things to do so. But fitting in on Aratta may not be easy… contact the mods here for any information or further prompts needed for this investigation.
III.
The Fall of Mount Widdershins. One of Questing Country’s floating islands falls out of the sky - an almost unprecedented ‘natural disaster.’ Dreamers and Travelers struggle with the dream-magic and work to understand and clean up after the calamity.
IV.
Quests. Several different Quests have been mounted, both last week and this week, including a Quest to find Shacklebreaker. Groups of Dreamers Questing together can plan here, and contact the mods here for any information or further prompts they need.
V.
Wild Card. This is the halfway point of the last Jaunt. If you have a creative, off-the-wall idea for tricks, shortcuts, longshots, or other curveballs, plot it here, and contact the mods here for any information or further prompts they need.
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From the lighthouse itself...
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They will also see the Spirit Companions warning about the sameness of all the Tesserae... interspersed with glimpses of regular Spirit Companions kneading or rubbing against the ground in similar ways, despite their disparate forms, and then, despite great distances in time or space, each speaking riddles and warnings with the exact same phrasing and intonation as one another.