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synodiporia_ooc2017-05-22 02:00 pm
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Test Drive #19
Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter—it makes for a much more friendly environment that a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.
Our upcoming app round runs May 24th–June 1st. Our next Jaunt is Showtime!, a 1980s rock-and-roll romp with a light sci-fi element that features, among other things: rival bands with secrets to hide, shadowy government agents in pursuit of an uncanny fugitive, and at least one alien who’s lost their ability to phone home.
Prompt #50 features an explosive liminal space, where getting to close to the flames has consequences.
Prompt #51 takes place in the world from our upcoming Jaunt and features a warm summer night at the Santa Carlita Beach Boardwalk.
Prompt #52 takes place in the world of the Lightning Age: a alternate universe steampunk setting in which the colonial empires that ruled the world in its equivalent of the 19th century are the opposite of the ones from our own.
#50
You and everyone around you are floating in a black… well, it’s a black space. You could almost call it a void, except there are other things than Travelers in it. There are fluffy things that almost look like clouds, although closer inspection will reveal that they are actually constructed out of white-colored steel wool. And then there are the things that sit on the steel wool clouds.
They’re shaped like Grecian ruins, but that’s not what they’re constructed of. No, they’re made of waxed paper, with brightly colored logos that say things like WORLD CLASS and PHANTOM BRAND and BLACK CAT. But you might not want to stay too close to them--they’re prone to exploding at random and taking the steel wool clouds with them.
Granted, when they do explode, they end up exploding into fireworks of heart-breaking beauty and being hit by the flames doesn’t seem to burn people--but that’s not to say that being hit by the fire from the fireworks has no effect. In fact, anyone it touches will suffer a temporary loss of their sense of self-preservation and material attachment--making them much more prone to taking risks for the next minute.
#51
It’s a Tuesday night in early June and the Santa Carlita Beach Boardwalk is a veritable sea of neon, spandex, denim, and leather. Tuesday night is always the busiest of the weeknights at the oceanfront amusement park and it’s all for one simple reason: on Tuesday nights after eight, all rides cost a single ticket. Sure, the carnival food available from the various food trucks and permanent stands is still full price, but it isn’t as if people come to the boardwalk to eat.
No, they’re here for the rides. There’s a ferris wheel, of course, and the miniature gondolas that go from one end of the boardwalk and back. There’s the bumper cars--two different sets of them!--and the kitschy glow-in-the-dark cave train and the whirling long-chained sea swings. There’s a log flume ride, too, although now that the heat of the day is gone, it’s possibly not the best idea to go on it. Perhaps one of the others nearby? There’s one that ride spins you around and pin you to the wall with centrifugal force. In fact, there’s almost any kind of carnival ride you could ask to go on.
And of course there’s the two crowning jewels of the Boardwalk, its landmark historical rides: the wooden roller coaster known as Ursa Majorus, still in good repair after sixty-five years, and the antique carousel of the Hippodrome, where even today you can grab brass rings and throw them at the gaping maw of a clown’s face.
#52
The mountaintop facility wasn’t supposed to exist. Until yesterday, in fact, it didn’t exist at all, officially, and hard questions were currently being asked all around in the Khanate government as to why such an extensive complex wasn’t marked on any official maps. Whoever had constructed it had done well to obscure it from passing zeppelins. From the air you might just think it was part of the mountains.
At least until the explosions had started.
Now, however, the last of the fires have gone out and the ruins have begun to be picked over by scavengers, air pirates, and anyone else who might have seen the explosion last night and wondered. And even with the damage from fire and explosion, there’s more than enough worth salvaging, even if you have to move one of the dozens of corpses to find it. Enough of the delicate scientific equipment from extensive series of laboratories remains to fully outfit two or three home researchers at the very least. And it’s clear, even despite the damage, that the living quarters for the researchers had been lavish indeed. A name is inlaid on the facility walls: VEXATIOR, written in the exotic letters of the Latin alphabet. Another, engraved onto a brass plate outside a room that had suffered a particular amount of destruction, reads MANTIS in the familiar characters used throughout the Golden Khanate.
There’s a surprising number of people rummaging around in the aftermath of the destruction, some of whom seem… well, slightly out of it. Almost like their minds are in another world altogether… but that would be silly, wouldn’t it?
Our upcoming app round runs May 24th–June 1st. Our next Jaunt is Showtime!, a 1980s rock-and-roll romp with a light sci-fi element that features, among other things: rival bands with secrets to hide, shadowy government agents in pursuit of an uncanny fugitive, and at least one alien who’s lost their ability to phone home.
Prompt #50 features an explosive liminal space, where getting to close to the flames has consequences.
Prompt #51 takes place in the world from our upcoming Jaunt and features a warm summer night at the Santa Carlita Beach Boardwalk.
Prompt #52 takes place in the world of the Lightning Age: a alternate universe steampunk setting in which the colonial empires that ruled the world in its equivalent of the 19th century are the opposite of the ones from our own.
#50
You and everyone around you are floating in a black… well, it’s a black space. You could almost call it a void, except there are other things than Travelers in it. There are fluffy things that almost look like clouds, although closer inspection will reveal that they are actually constructed out of white-colored steel wool. And then there are the things that sit on the steel wool clouds.
They’re shaped like Grecian ruins, but that’s not what they’re constructed of. No, they’re made of waxed paper, with brightly colored logos that say things like WORLD CLASS and PHANTOM BRAND and BLACK CAT. But you might not want to stay too close to them--they’re prone to exploding at random and taking the steel wool clouds with them.
Granted, when they do explode, they end up exploding into fireworks of heart-breaking beauty and being hit by the flames doesn’t seem to burn people--but that’s not to say that being hit by the fire from the fireworks has no effect. In fact, anyone it touches will suffer a temporary loss of their sense of self-preservation and material attachment--making them much more prone to taking risks for the next minute.
#51
It’s a Tuesday night in early June and the Santa Carlita Beach Boardwalk is a veritable sea of neon, spandex, denim, and leather. Tuesday night is always the busiest of the weeknights at the oceanfront amusement park and it’s all for one simple reason: on Tuesday nights after eight, all rides cost a single ticket. Sure, the carnival food available from the various food trucks and permanent stands is still full price, but it isn’t as if people come to the boardwalk to eat.
No, they’re here for the rides. There’s a ferris wheel, of course, and the miniature gondolas that go from one end of the boardwalk and back. There’s the bumper cars--two different sets of them!--and the kitschy glow-in-the-dark cave train and the whirling long-chained sea swings. There’s a log flume ride, too, although now that the heat of the day is gone, it’s possibly not the best idea to go on it. Perhaps one of the others nearby? There’s one that ride spins you around and pin you to the wall with centrifugal force. In fact, there’s almost any kind of carnival ride you could ask to go on.
And of course there’s the two crowning jewels of the Boardwalk, its landmark historical rides: the wooden roller coaster known as Ursa Majorus, still in good repair after sixty-five years, and the antique carousel of the Hippodrome, where even today you can grab brass rings and throw them at the gaping maw of a clown’s face.
#52
The mountaintop facility wasn’t supposed to exist. Until yesterday, in fact, it didn’t exist at all, officially, and hard questions were currently being asked all around in the Khanate government as to why such an extensive complex wasn’t marked on any official maps. Whoever had constructed it had done well to obscure it from passing zeppelins. From the air you might just think it was part of the mountains.
At least until the explosions had started.
Now, however, the last of the fires have gone out and the ruins have begun to be picked over by scavengers, air pirates, and anyone else who might have seen the explosion last night and wondered. And even with the damage from fire and explosion, there’s more than enough worth salvaging, even if you have to move one of the dozens of corpses to find it. Enough of the delicate scientific equipment from extensive series of laboratories remains to fully outfit two or three home researchers at the very least. And it’s clear, even despite the damage, that the living quarters for the researchers had been lavish indeed. A name is inlaid on the facility walls: VEXATIOR, written in the exotic letters of the Latin alphabet. Another, engraved onto a brass plate outside a room that had suffered a particular amount of destruction, reads MANTIS in the familiar characters used throughout the Golden Khanate.
There’s a surprising number of people rummaging around in the aftermath of the destruction, some of whom seem… well, slightly out of it. Almost like their minds are in another world altogether… but that would be silly, wouldn’t it?
Ako Yuhara | OC
-50-
"OUTTA THE WAY!"
Hobbling across the fake Acropolis is Ako, mostly hidden behind a towering colorful pillar several times her size. It tilts unsteadily back and forth as she carries it over towards a denser cluster of giant fireworks near the center. Rather alarmingly, the top of the one she's carrying is already emitting sparks.
What could her reasoning be here?
"This is gonna be awesome."
The scariest part is that she actually ISN'T under the effects of the recklessness-inducing fireworks yet.
-51-
After being alerted to all the things she isn't allowed to do in the bumper car area, Ako wandered off towards one of the mainstays of any carnival - the convoluted, probably-rigged prize games. What better way to kill an evening than in tests of skill and determination?
Or at least, that's how she was thinking about it when she started. But one hour and a whole lot of tickets later, Ako's mood has steadily soured. Logically speaking, at least in her mind, being good at fighting should also make her good at at least half of these games, right? And yet, here she is, with barely a consolation prize to her name as every hoop lands off-center, every dart misses the winning balloom, and every stuffed animal remains un-toppled. Frustration has been mounting for a long time, an it's close to the breaking point when she comes to a simple game about milk bottles and baseballs. Finally, something she can just brute force her way through.
Ako's fist tightens around the ball bought with her last ticket, and she turns around, taking a full ten paces back. When she turns around, she takes a moment before beginning her throw, glaring death and destruction at the booth. As she winds up, the air around her almost seems to rise in temperature from the sheer overwhelming power of her killing intent.
If someone doesn't stop her soon, she may end up taking out an entire booth with this pitch.
-52-
This... probably wasn't exactly what the Investigators were supposed to be doing, but listen. Sometimes when you're out on these little excursions, you have to take a little time to stop and smell the roses. You know, appreciate life.
"MUAHAHAHAHA! This mountain is mine! I bequeath it to the first who can defeat me in hand-to-hand combat! Bring me your finest battle cyborgs!"
Ako seems to have gathered a pile of nice salvage scrap, arranged it into a small hill, and is now shouting maniacally from atop it. She definitely stands out as some kind of bizarre outsider, but she did strap a couple pieces of metal to her body arbitrarily in a half-assed attempt to fit in.
Do you have what it takes to challenge the Queen of Junk Mountain?
52, time for OC DEATH BATTLE
So Sara - in a flowing, period-appropriate, child's dress - steps out of the shadows with her arms crossed.
You do know that any Arcana that wants things on fire is probably a bad guy, right? she sends. You really want to be this obvious to the locals? Cause that will make things go super, super bad really fast.
...she has a feeling that talking to her is going to work less than talking to freaking Hebe did.
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It has a lot of Arabic words about dreams and love and trust and armor and literally none of it is necessary for what she's about to do, but unlike some Travellers, she likes to at least try and blend in. Ako.
At once, her eyes roll up and close, and she begins dreaming. Lambent blue flames lick up her body, taking form as an unearthly white metal that raises her up into the belly of a gleaming battlesuit made of emotional resonance.
It looks a little like the icon as it ignites something like a lightsaber. Sara glances at the shield, though - it's new, and it looks a hell of a lot like a gift she got when she wasn't herself -
Screw it, that can only be a good thing. She raises the shield and charges.
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Keeping an eye on the lightsaber - probably best to avoid touching that - she braces herself for the charge, not budging an inch. When the charge reaches her, though, she jumps straight up to avoid it, delivering a mid-air axe kick aimed directly at Sara's battle robot's head.
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She leans back, waay back, gonna fall over back in a desperate dodge, before calling on someone new. A memory of wings. Of protection. Of blessings. Of Nike.
Well, of Allura.
The Lion-class Thruster Block slows her fall before pulling her back up and she twists into a crouch. This is very, very bad, but she can salvage this? Hopefully?
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Ako lands, and springs forward instantly from it, laughing even harder now. As she seizes the momentum of the battle, she rains an avalanche of fists down on Sara's lion-enhanced battle mech.
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Sara fires her newly Drawn boosters in an attempt to slam this sucker through a wall, since she can clearly take it oh my GOD, and follow up with a lightsaber slash.
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Ako bends over backwards to evade the lightsaber's swing, missing by a hair's breadth. She turns the motion into a hand spring backwards to open some distance, breathing heavily when she lands back on her feet. By any stretch of the imagination, a worth opponent.
She raises one hand and motions with a universal "Bring it on" gesture.
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51
"Could you not?"
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There was a beat, as she thought this statement through. "Well, you probably can, but you shouldn't. Most of these prizes suck anyways."
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"Bet you a cotton candy I can."
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"You're on."
...Of course, that doesn't mean she could just say no.
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52
An entire compound full of fascinating scientific artifacts and possibly even some research notes, and this girl is apparently preferring to play pretendy-funtime games. Hiroshi genuinely wonders about her sanity.
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Thankfully.
52
"You can keep that pile of junk. I don't think anyone here is stupid enough to care."
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